Fui até à 8ª página e perdi a paciência!! Aquilo é só palha, não dizem nada de interessante. Comecei a ler do fim para o início, mas também não demorei muito tempo…
…jogo de cartas? LOL! A copiarem as ideias do FIFA?
Nestas coisas é que se percebe a reviravolta que isto deu. Dantes era o FIFA que copiava pormenores do PES. Agora é o contrário! E o mais giro é ver os comentários de fãs do PES a falar tão mal do jogo. :rotfl:
Li um comentário que era “A ver se desta vez acertam”. Eu digo “A ver se desta vez metem a jogabilidade que tinham em PES’ anteriores”.
Foi o que eu fiz. A única novidade que me pode levar a voltar ao PES é se a jogabilidade do PES5 tiver voltado ao invés desta jogabilidade “nextgen”, avisem-me.
Gears of War e simplesmente brutal!
Mas uma coisa que tenho reparado e que existem cada vez menos exclusivos,por exemplo a sony,tinha grandes exclusivos e perdeu muitos:
Metal Gear Solid-vai sair um em exclusivo Xbox
Tekken-tbem era exclusivo agora e multiplataformas
Final Fantasy tbem era exclusivo Sony agora tbem vai sair para ambas as consolas.
O Bioshock tbem era exclusivo Xbox agora e multiplataformas.
Eu tbem tive para comprar a PS3 so por causa do God of War 3 que era o unico exclusivo que me prendia a Sony,mas depois optei pela Xbox principalmente devido ao preço e porque a maioria dos jogos que gosto sao multiplataforma.
O que interessa e que o pessoal se divirta com o que tem seja PS ou Xbox!
Eu sou do FIFA, além de ser um dos poucos tugas que o edita, adoro.
No FIFA podemos surpreender, mas este apesar de ser motor antigo(Devido ao antigo produtor, que nada fazia)entrou um novo produtor, que ta a puxar o maximo, e podemos contar com muitas melhorias a nível de gameplay, os gráficos vão sofrer algumas melhorias, como o movimento das redes, também a textura destes, a luz do jogo está a ser mudada.
Imagens até agora já sairam, mas é de uma antiga build, porque o produtor anda a pedir conselhos ao pessoal.
Novidades do FIFA10:
I can officially say that I was the first 3 people in the world to test FIFA 10 on PC and I can tell you that there are some very interesting changes in this next installment of the game. Some of the updates you can find in the game are as follows:
Legendary Difficulty: Because you asked for and the difficulty of world class is not enough now to play in legendary difficulty that will actually be a problem for your opponent to score goals.
More rapid transition between the movement and control of the player’s response: This goes to a game with very good response in which the player reacts almost instantaneously to the command.
More fluid motion animation short: That’s exactly what it says with this system for less unnecessary animations and make the game faster.
Centers and improved head shots: Here’s where I could really benefit if the auction system in the PC I liked more than that of NG. Here, if the players do what you want all the time.
Automatic changes were improved player: With the change of player now if you choose automatically the best player to make a cover and fewer problems for the player is stopped by a pair of frames in the beginning to do what you want with the control.
Easier to do the special moves: It’s easy now if the special moves can be executed more easily and making your more flamboyant football.
Self-avoidance system bar: With this system, when sweeping an opponent even if you do not your player animation ara to avoid either be swept to one side, so jump to the player. … And of course you can still fall into bars but now you can automatically evade more easily.
Less friction between partners: Now you no longer see either end clashes between peers while trying to dial or to move or when you are looking for a better position to offend the opponent.
A new system to avoid collisions: The above is directly related to this new system to avoid collisions, so if your AI companion who will look to hit you change your way to avoid this clash.
Improvements runs your peers: This was one of the complaints I had with FIFA 09, when I run into at full speed by the banda had to wait for what was literally an eternity to somebody that came to position itself as a receiver the center. This problem is no longer much in FIFA 10.
More options for changing and passing game now better positioned to seek your peers give you more options to pass.
New distribution Ball: The goalkeepers will now have discretion to distribute the ball.
Tiros Libres: Now the goalkeeper can take free-kicks from their own stadium
Improvements in the deflections of goalkeeper: In FIFA 10, the goalkeepers saved now when they release a ball in the most realistic and more unpredictable with what happens after the goalkeeper let the ball loose.
Improvements in outputs of 1 vs 1 game: Now the best goalkeepers have drainage outlets in situations 1 to 1. Hiso is also a demand that the goalkeeper and have a better exit to take a more active role in the encounter and when you play the libero was sure.
Remove from banda Fast: With the quick kick banda can grab your opponents out of position and launch an effective counterattack. But now still not 100% producer assured us that this would be working to perfection when you launch the game.
Rapid recovery of free throws: Something similar to banda quick kick put the ball in a dangerous area, you can quickly grab the evil rival standing neglect and exploit them.
Best players in the area for corner kicks: Something like that in NG players with the best attributes of the head shot in the area are ready to finish, regardless of their position cream.
Graphics: Because I asked the players can now have shirts desfajadas, HUD also will have new games. New kinematic added, changes to the chambers where the action is not looking that far.
Kinematics with more emotion (NIS): NIS are the reactions of the players that are based on the player’s nationality, where depending on what nationality is your player will react differently depending on their culture. For example, the Italians will take the fingers of both hands together near the mouth of the fingertips. For Mexicans are collecting references to integrate the famous “cut piece” or “mind.” So if you have videos or pictures of this let me go as soon as possible.
Stadiums: Now you will have different numbers of people in the stadium, so it was clearly notice the holes in the stadiums. The people on the podium wearing the colors of his team, so I can see small groups wearing the colors of the visitors while the majority of the stadium will be dressed using the colors of the local computer.
Referees: The intelligence of the arbitrators ah now been improved and made more intelligent and realistic decisions, and now if not mark any sort of contact within the area as a criminal. Also the animations of the referees has improved, this will look more natural movements of the referees and assistant referees central.
We have a list of things we’re getting together for more "flavor and atmosphere to the meetings so if someone has something to implement it would be very good cree visit our forums and sugiérelo.
Something positive for these improvements to make it clear that I have not sacrificed anything in the chart compared to FIFA 09. FIFA 10 actually require a little more than FIFA 09, so if your current PC can not run FIFA 09, the possibility exists that, if FIFA 10 can run.
Although FIFA 10 PC is not 100% as many NG asked if efforts are being made for the difference in the gameplay is good and not wrong, FIFA 10 PC. There will also be things unique to FIFA 10 PC which have yet to be announced but not yet.
Something I’d like to make clear to what EA Sports have not understood since ah NG engine with FIFA not for lack of desire, they are happy in life to do so. But unfortunately the market is important to any game does not have the vast majority a PC that can run FIFA 10 NG acceptably. By making this change then lost more than 80% of customers, not because they like the product, but they do not have a PC that can run the game in a way acceptable.
Team-Styles®
FIFA 10 gameplay fundamentals
• More responsive gameplay
○ Slightly faster transition
○ More fluid animations
○ Improved heading and crossing
○ Improved player switching
○ Simple to do skill moves
○ Auto-evade slide tackles
• Updated collision system
○ Less colliding with team mates
• Improved teammate support
○ Improved teammate support runs
○ More passing and crossing actions
• Improved goalkeeping
○ New GK distribution (pass based on Team-Styles®)
○ Improved deflections and variation
○ Quicker off the line in one-on-one situations
• Updated set-pieces
○ Quick throw-ins and free-kicks
• Game settings
○ New authentic game speed
○ Legendary difficulty added
Team-Styles®
• 26 different team-styles
• Attacking and defensive style for every club
• Authentic AI will play more like real life team
• Commentary feedback as the play and style unfold
• Custom styles – 14 different options
Pre-match scout report
• Learn oppositions tactics and strong/weak players
Refined online gaming
• Fixed disconnect issue
• Fixed “ready to play” issue
• Fixed slow frame-rate issue
• Made logging in more straight-forward
• Friends list and messaging service
Refereeing improved
• Improved referee intelligence
• Improved linesman and referee animations
Graphical enhancement
• Untucked shirts
• New gameplay HUD
• More cinematic emotion
• Cultural NIS scenes
• Stadium attendances shown in crowd
• Supporters wear club colours
New Collision System
The new collision system includes a new collision avoidance system to ensure players have the intelligence of where other are on the pitch.
This will result in less colliding with team mates (should only happen when appropriate) and more realistic collisions with opponents.
More realistic gameplay responsiveness
We looked at ways to make the responsiveness of the game more realistic than before. This will see you noticing:
Faster transition between control command to action, removing frustrations with waiting for things to happen.
Fluid movement with more better animations.
Improved player switching
Auto-Evade slide tackle system to allow players to continue dazzling runs when slide tackle come flying in.
Heading and crossing
Heading and crossing is more realistic than ever before, with the following:
Aerial Battles, battle with your opponent and win those all important headers.
New Heading power physics see you scoring those bullet headers, making those runs down the wings all important
Referees:
Referee realism is also a feature of FIFA 10, with more intelligence and realistic decision making. We have also improve the animations too.
The start of FIFA 10 PC is here and the above list is a taster of things to come, so stay tuned for more information on FIFA 10.
GAMEPLAY:
Players are faster moving and make the required actions by removing the frustration of having to wait for some actions take place
More fluid movements with better animations
Implemented the ability to make air battles for the conquest of the ball - Improved the system of physical blows to the head: headache now take a good cross it will be easier if the player has the appropriate physical
Improved the speed in the player and also change the logic with which you choose which player to take
The numbers are easier to make
New system of collisions: the collision of the new system include a new system to ensure that players have an understanding of where there are other players in the pitch. This will lead to fewer collisions with fellow team (this should only happen when the players are not seen or appropriate occasions, however) and even more realistic collisions with opponents
Added an advanced self-avoidance by slips.So if a tackle is made with timing, you or the AI should win the tackle and the system of self-avoidance will not work, 2) where the player is facing. The player who is dribble must be able to see that the tackle is coming in order to avoid, 3) speed of the tackle. If the tackle is fast, it will be harder to avoid. When an evasion works, there may be, sometimes, the player who stumbles with the ball and could lose possession. Or could jump over and run over a zone to make the cross in area (or something similar). All players have the ability to auto-escape the tackle, but players who are more used to dribble with the ball like Messi, Ronaldo, etc. are taken to do that and succeed.
Improved steps and increase the possibilities of cross and pass
Improved travel companions, especially when it is in a cross and expects someone to center area
Goalkeepers:
The goalkeeper is now anxious to beat the free kick in his mid-field
Added new types of deviations and rejected
The goalkeeper is quick and responsive in '1 to 1
UPDATES FROM BOARDING POSITIONS:
Possibility of making remittances fast kicks and fast improved the punishment
There will be the best players in the game plane to jump head kicked in Stationary
SETTING OF THE GAME:
Difficulties legend permanently reinstated from
The new speed of the game settabile a more accurate and truthful
GRAPHICS:
Mesh outside / inside the shorts
Improved graphics HUD (results, players, etc.) as long as you play
More emotion in the kinematic
Filmed in scenes you will see the differences of nationality - The fans have the colors of the club - You will see the difference in levels between a lot and felt a lot less in terms of turnout
REFEREE:
Animations and realistic guardalinee arbitrator
The referee decisions more sensible and realistic
PRE-MATCH SCOUT
Learn about tactics oppositioning
Opposition star to watch out
FIX ONLINE:
Fixato problems of disconnections
Fixato problems “ready to play”
Lowered the framerate for less lag
Possibility to send error log to the EA
Returns the option of adding a list of friends and chat with them
Reporting of IM
OTHER:
The balloon will shrink
There will be the total NG for the usual reasons
All the stage reacts the same way
NO more than 1vs1 online
Realistic classifications
Career statistics will be divided by competition
Desculpem por isto tudo estar em inglês, mas traduzir isto tudo iria dar muito trabalho
Não jogo muito consola, mas admito que sou fã de Fifa. Durante anos fui Fifa, até jogar PES4. Depois, tendo em conta que fizeram umas alterações desprestigiantes no PES5, abandonei o jogo da Konami. O PES actual, principalmente na versão next-gen, está completamente desvirtuado. No entanto, pelo que tenho lido, vão-se fazer grandes alterações este ano. Apenas espero que o Fifa adicione mais estádios (Não retire o estádio do Newcastle pelo mesmo ter descido de divisão!!!), principalmente o de Alvalade, refine aquele erro dos laterais que bloqueiam, faça o guarda-redes ser mais esporádico e não tão previsível, melhor um pouco o ambiente do estádio, e estaremos na presença de um grande jogo.
Quando fizerem comentários façam referencia a que tipo de máquina é, já que só jogo PC.
No Fifa aquilo é muita mariquice, a movimentação dos jogadores é muito irreal e o controlo de bola é quase sempre certo, mesmo que seja um tosco de primeira. No PES não, a jogabilidade e realidade é o que se sabe, apesar de não ter llicenciamentos estraga um bocado o jogo. Mas para isso temos o http://www.proevolutionsoccer.com.pt/postnuke/index.php para melhorar as cenas :mrgreen:
Uma coisa que eu também detestei foi que tinha que parar de correr para centrar, é muito estúpido!