PES 2011 VS FIFA11

Pois é, já se começa a saber as novidades destes dois jogos e novamente a pergunta de todos os anos: qual será o melhor?
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PES 2011:



[youtube=425,350]- YouTube

[youtube=425,350]- YouTube

Features

[ul][li]Total Control: PES Productions has enhanced the 360-degree passing ratio, offering unprecedented levels of control over every pass, shot, throw-in, through ball and lofted through balls. This allows users to pass the ball into space, and move their play with total freedom. Players must precisely weight their passes and second-guess the runs of their team-mates and exploit their movement. Players even can apply pressure on opponents to force them off the ball.[/li]
[li]Shot & Stamina Gauge: In addition to the generic power gauge, the Shot & Stamina meter details the player’s exact level of fitness. Constantly sprinting will affect the player’s movements and will have an adverse affect on his stats, with passes going awry and a loss of pace.[/li]
[li]New Defender AI: Defenders now hold their positions naturally, no longer chasing any ball that enters their area; preferring to close down the attacker and force them into a mistake[/li]
[li]Animation and Player Physics: PES Productions has totally reworked every element of in-game animation. These additions will become clear before even kick-off, with the players enjoying fluid, natural movements, with more realistic acceleration and inertia than ever before. The physicality between players is also improved, which was a priority requested in PES forums. Jostling and blocking now looks stunning, while there is a larger variety of convincing tackling styles. Ambient animation also adds immensely to the in-game atmosphere, as players behave realistically when off the ball, and walk and run with a variety of individual styles.[/li]
[li]Speed of Play: The new level of control means that PES 2011 enjoys a more considered pace of play, which varies dependent on situations. The game will burst into life as counter-attacks come into play, but players can dictate the pace via slow build up or exploiting available space to surge forward. It is harder to make long runs from midfield, and successful play will depend on making quick passes to make room.[/li]
[li]Aesthetics: PES 2010 showcased the best likenesses in a football game, and PES 2011 ups the ante further. Facial animation has been enhanced, but the key advances are over 1000 all-new animations which have been recreated from the ground up using over 100 hours of motion captured footage. Every aspect of player movement has been reworked, with more organic runs, turns, throw-ins, tackles, and interaction. The way players speed up and slow down is also more natural, while replays display elements of motion blur that bring your saved goals to vivid life.[/li]
[li]Tactical and Strategy: The sheer number of options available in the PES series has established it as a remarkably flexible simulation, allowing players to stamp their playing style on each match. The PES Productions team has implemented an all new ‘Drag and Drop’ mechanism that can be used in every aspect of team management, not just substitutions or formation changes. These settings are also animated to promote better understanding of the plays that have been altered.[/li]
[li]Feint settings: PES has always offered a wide range of subtle skills, feints and turns, but PES 2011 allows users to map their favourite move sequences to the right stick, making them more accessible than ever before.[/li]
[li]Master League Online: Master League will offer an all-new challenge, as users are invited to try their hand against other managers online. PES 2011 will mark the online debut for its much-loved Master League element, with players bidding against each other for the world’s best players, and attempting to build a squad that can compete with the best against online peers all over the globe.[/li]
[li]Stadium Editor: The stadium editor will allow you to create your own stadiums. You will be able to choose capacity (between 1,000-100,000), seat colours, edit the adboards and hoardings, edit the turf style (similar to PES 2008), edit the nets (loose or tight, shape and colour), edit the architecture and roofing to a certain extent including tunnel placement and choose whether there is a running track, plain ground, or grass around the pitch. You can also choose to bring the stands closer to the pitch and choose to have a cage similar to certain stadia present in Germany and other parts of the world. With this tool it should be possible to recreate many different stadiums from all over the world with lots of variation in style. There are currently around 25 stadiums in PES 2011 (not all licensed ones). This is more than PES 2010 which had 22. The Maracana stadium in Brazil and the Mestalla of Valencia CF. There will be a total of 25 slots to create stadiums giving you a grand total of around 50 possible stadiums.[/li]
[li]Slots: PES 2011 does not feature unlimited slots, however the number of available slots has increased dramatically over previous games. Other League slots stretch from A-Z now (A&B are already taken up with some teams such as Boca Juniors, PES United, WE United). There are 25 stadium slots and the amount of created players has increased but the exact number is unknown.[/li]
[li]Other Edit Features: PES 2011 does not feature a boot editor. Boots and balls will be added by Konami through updates like PES 2010 but in a more consistent manner. You will be able to create teams, stadiums and even full leagues (for use with offline game modes such as Become A Legend, League/Cup and Master League) with qualification structures. In addition you will be able to edit the league emblems too. This is all on top of the current edit mode system thats present in PES 2010.[/li][/ul]

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FIFA11:





FIFA 11 PC GOES NEXT-GEN! Finally, we have confirmation!

Great news for PC FIFA fans, EA have announced that this year they will get a proper nextgen version of FIFA 11! After the jump we have the press release detailing just what to expect from the game.

Melhor Física de Passe
Os “passes ping-pong” foram eliminados. Os passes dependem agora de condições realistas que existem em cada situação específica, criando resultados imprevisíveis. A IA dos guarda-redes e os Remates em Chapéu vão ser também analisados, visite este espaço novamente dentro em breve para saber mais acerca dessas áreas.

Cinema FIFA
Guarde repetições de qualquer jogo, incluindo jogos online, directamente no disco rígido para ver.

Personalidade +
A Personalidade + vê o desempenho dos futebolistas na vida real ser espelhado com realismo no jogo, com diferenças e semelhanças de jogador para jogador consoante o respectivo conjunto de capacidades. Novos tipos de corpos e modelos de jogadores ajudarão ainda mais na identificação dos atletas. A Personalidade + em cada posição do campo reinventa o aspecto e a prestação do jogador, com e sem bola. Visite este espaço novamente dentro em breve pois divulgaremos mais informações acerca da Personalidade+.

Cânticos dos Adeptos e Banda Sonora personalizados
Importe e atribua cânticos personalizados para cada equipa e liga. O cânticos e hinos da sua equipa ao jogar em casa podem agora ser reproduzidos durante a entrada dos jogadores em campo, ao intervalo, após os golos ou, inclusivamente, quando é derrotado. Defina cânticos personalizados para o seu Profissional Virtual e ouça o seu nome ecoar nas bancadas de estádios como Old Trafford e San Siro. Poderá também criar a sua própria banda sonora pessoal importando as suas músicas preferidas para o jogo

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Eu acho que vou continuar com o FIFA visto que já me habituei à jogabilidade que acho melhor que a do PES. Gostava era que voltassem a meter o nosso estádio, mas já vi que ainda não vai ser desta. Reparei ali numa das imagens do FIFA (a última) que apresenta um novo modo de jogo: Player Manager… :think: interesting…

E vocês já sabem qual vão comprar este ano?

Eu devo optar novamente por Fifa.

Se continuar parecido com este ano Pes continuará superior ao FIFa em todas as plataformas…

Pelo menos na minha opinião, e já joguei os dois em várias plataformas, incluindo PS3, e o PES é muito superior… :inde:

PES 2011 sem qualquer tipo de duvida !!!

Ps: “Stadium Editor: The stadium editor will allow you to create your own stadiums. You will be able to choose capacity (between 1,000-100,000), seat colours, edit the adboards and hoardings, edit the turf style (similar to PES 2008), edit the nets (loose or tight, shape and colour), edit the architecture and roofing to a certain extent including tunnel placement and choose whether there is a running track, plain ground, or grass around the pitch. You can also choose to bring the stands closer to the pitch and choose to have a cage similar to certain stadia present in Germany and other parts of the world.”

:drool: :drool: :drool: :drool: Já me tou a imaginar a criar o meu Alvalade com cadeiras verde e brancas e pista de atletismo :drool::drool: …

Que venha rápido o PES 2011 :exclaim: :exclaim:

Sinceramente foi a única coisa que me despertou a atenção.

Do lado do FIFA adorei o facto de podermos meter cânticos para ouvir durante o jogo! Já estou a imaginar jogar a ouvir “O SPORTING É O NOSSO GRANDE AMOR!” :drool:

Se continuarem como ate aqui irei optar novamente pelo FIFA!

Tou mortinho por poder colocar as nossas musicas e ouvir a equipa a entrar ao som do “O Mundo sabe que…” :drool:

Esta novidade dos cânticos é sem dúvida muito positiva, era das poucas coisas que o PES 2010 tinha e o FIFA 10 ainda não.

PES!

FIFA ALL THE WAY

Esta é a única altura do ano que em dou atenção a jogos de computador. FIFA desperta sempre o meu interesse. Pelas informações que recebi, ainda não consegue perceber como funcionará o edit mode do FIFA 11. Será a partir do jogo ou através da Internet? É que o interface que aparece nas imagens parece demasiado complexo para consola. Espero que não deixem de fora o edit mode do jogo em si.

Essa adição do Stadium Editor é um espectáculo. PES sempre teve, de longe, as melhores opções de personalização - adoro este tipo de opções. Em relação ao motor de jogo do PES, para mim bastava transformar o PES4 em nova geração, isto é, fazer um upgrade aos gráficos, etc, porque o motor de jogo era simplesmente fabuloso. Ainda hoje vibro com jogos que fiz com amigos no PES4. Excelente! Loucura total!

Ainda me lembro da minha alegria quando descobri que o TIF 2002 possibilitava a alteração de bandeiras, etc.

RELEASE DATE (S):

NA Release date: Sep. 28

Europe Release date: Oct. 1

Game features:

Gameplay:

  • New ‘Pro Passing’ system (No more Ping Pong passes)

  • New Player Attributes (Such has Close bold Control and many more)

  • Improved Goalkeepers! (No more superhumanistisk goalkeepers)

  • FIFA WC 2010 Penalty System!

  • Player Invidualities improved, such as different players having different dribbling styles, or defenders like Terry being more accurate on slide tackles etc etc.

  • Handball added (Can be turned off)

  • Improved Corner kicks!

  • Battle Engine which allows full 360 degree jostling!

  • Referee Personality added!

  • Top strikers now have more agility in the box and can complete some nice finishes when turning and stretching!

-Poachers such as Ruud van Nistelrooy are much more effective in and around the 6 yard box as they pounce on loose balls and tap them home!

  • The attacking attributes are very visible. You can see Wayne Rooney running around everywhere whilst Berbatov floats around with a minimum of effort.

  • The same concept applies to defenders as Alves will fly forwards from wing back Clichy will be more defensive and protect his goal rather than press forwards.

  • The defending attributes are also very visible. Whilst Drogba will work back in to midfield to try and chase down an attacking defender, Anelka will stay up front and leave the defending to someone else.

  • Goalkeeper are much more agile to move around their goal mouths

  • Keepers with better diving attributes will be able to reach farther for shots

  • Keepers will have to read the trajectory of crosses and shots so much better

  • Different save styles - Acrobatic v Traditional (Van der Sar v Casillas)

  • Kicks from hand are much better as you now have 2 options, the classic high kick or the new flat trajectory style (very nice).

  • Swerwe passes added!

  • Driven lob passes added!

  • Backspin lofted throug balls added!

  • Improved AI! (Will keep possesion, wait for the opportunity and aswell try do dribble you if they feel safe)

  • (*New) New player animations for tackling and heading, more types of tackles and headers!

  • (*New) 360 degree Fight for Possesion system

  • (*New) Personallity+ CPU Aİ (CPU controlled football stars have a suite of skill moves to exploit with star player attributes and specific behaviors attrıbuted to particular players)

  • (*New) Advanced İntellingence (REAL AI now controls CPU players enabling them to recognize and react to patterns of play more sophisticated than simple on-the-ball decisions. Plus, hundreds of skill moves have been recorded and assigned to thousands of players.)

[b]Customization:

  • 9 different body types available

  • Customizeable goal nets (Shapeness etc etc.)

  • Abillity to save replays to your HDD (When a match ends, you will have to go to the Highlights, then choose the goal you want to save on your HDD) (Also available in Online)[/b]

- Customizeable chants!

  • (*New) Custom soundtracks!

  • (*New) New celebration feature (Player will perform their trademark celebration if you don’t press a direction on the pad

  • (*New) Custom clubs songs for when team walks onto the pitch and when a goal is scored

Game modes:

  • (*New) Career Mode: A new engine delivers an authentic experience that mimics the real-world game. Begin as a real player, created player or Virtual Pro and evolve into a player-manager and manager–or just begin at the top–and enjoy a 15-year career. Players now receive instant feedback and enjoy a vastly improved status system. Plus, authentic tournament structures, results and new calendar system, featuring simultaneous simulations, improve the speed and flow of games. Featuring new Team Management for simpler player comparison and Friends Leaderboard to compare stats and earnings.

Online:

  • Abillity to save goals to your HDD after a match.

  • People wont be able to quit without your allowance. (They must ask you if it’s okay to leave)

Other:

  • When celebrating a goal, you can run to your teammate and celebrate the goal together!

  • Cup celebration added

  • Visible trophy at the beginning of a match!

  • Co-op Camera added!

  • New Entrances added!

  • Finally we will be able to create our own teams crests and players via EAs official Website!

  • (*New) Name İnterface will be shown during the Free Arena Mode

  • (*New) Over 30 officially licenced leagues 500 licenced teams and more than 15000 players!

Claramente FIFA, em nextgen deixa o PES a milhas :great:

Pes e so Pes!!
A fifa e o tipo de jogo que vai para as mariquices todas…
(peço desculpa por estar a escrever sem acentos, pois o teclado esta maluco e coloca dois acentos, exemplo: acç~~ao ^-^)

Pes tem melhor jogabilidade tudo…al´´em disso o nextgen vai ser um autentico fail :dance:

todos os anos oiço a cantiga da e de jogabilidade ,mas a verdade é que de ano para ano o Fifa vai ganhando jogadores

Isso é verdade, mas existe muito demérito da Konami. A passagem da série PES para next-gen foi uma catástrofe total. E estão a pagar por isso.

[b]FIFA 11 NG; Manager Mode is changing...to Career Mode[/b]

Having received lots of feedback about Manager Mode in FIFA 10 the development team have been hard at work to bring to life the experience that users requested. Based on this feedback and the many suggestions from fans across the world Manager Mode is now changing to become Career Mode and has been built from scratch for FIFA 11.

Play through a footballer’s career as a player, player-manager and then a manager. A brand new transfer system brings the ups and downs of the transfer window to life while the new calendar system means it is easier to plan your career, manage your squad or experience the thrill of breaking your way into the first team.

Players created using the new Creation Centre will be available to download into Career Mode so if you want you and your mates to all be a part of your favourite team and then manage them to ultimate glory, now you can.

There is also now a friend’s leaderboard so you can see how you stack up against them in terms of stats and earnings throughout your career.

So the big question is; Player, Player-Manager or Manager? The choice is yours.

Career Mode in a bit more detail

Here in the office I’ve been fortunate enough to get access to an early build of Career Mode (playing as a Player-Manager) and so far it is a big change from FIFA 10. Things seem a lot slicker and refinements in a number of areas are definitely noticeable. So far I’ve taken Man Utd to Community Shield victory against Chelsea, signed Chiellini and Thiago Silva to replace the ageing Ferdinand and had a bid accepted for Benzema although I’m still to confirm personal terms with the player. Yes, you did read that right, “confirm personal terms with the player”. The transfer system is now a two-stage negotiation where you agree a fee with the club in question and then have to agree terms with the player themselves. I’ve already had the experience of the club saying yes and the player saying no (Higuain) as he didn’t want to move country.

There are now a few more search options in the transfer market with you being able to search for a primary attribute and a secondary attribute and respective ratings for them.

The main interface has changed dramatically and now has the look of an online “news portal”, a bit like www.premierleague.com. You have a couple of news stories on display working in rotation, league ladder and top scorers lists on the right, career rating on the bottom left and then your menu options top left. The associated screenshot highlights this layout and as you progress through Career Mode you will become more familiar with it.

When changing days between matches the calendar now has a daily view and will stop progressing if there is an important action happening such as an email from a team interested in buying your player or something from the Board. You can easily see when the cup matches are, friendlies, international matches and your standard league matches. When you do get to a match and opt to Sim it there are a few new elements here as well. On the left of the screen you get both line-ups including substitutes and on the right you get a ticker updating you with important events from the match and a summary of key events from other matches happening at the same time. When you score, your players collect cards or get injured the left side of the screen updates with the appropriate symbol so you can easily see who has done what and who has been subbed.

On the side of injuries they are still there and have been tweaked as well. I got two injuries during the first match I simmed both of which were of different lengths; one 82 days and one 27 days. I got a news item on the main screen after the match telling me so and an email from the Coach drilling it in that these players would be unavailable and that I’d need to change my team selection accordingly. Injuries can also happen after matches, I played the Community Shield against Chelsea and got an email notification after winning that Rooney would be unavailable for a period having picked up a knock. Overall there are three types of injury; those that happen but aren’t severe enough to sideline a player (stats reduced but can still play), those that sideline the player for a short period as they are unfit to play and those major injuries that can put a player out of action for months.

I’m still getting to grips with all the ins and outs but so far the changes that I have noticed are great and I’m enjoying playing it in the office. Look out for another article in the near future once I’ve guided Man Utd to victory and started a career as just a Player.

In: EA

O Manager mode agora parece estar brutal. Gostei das duas fases das negociações demonstra que o jogo está mais realista.

Já agora:

[url]http://videos.videogameszone.de/v/3dbeU2Mj8xc/FIFA-11/Verhaltensweisen-der-Spieler/[/url]

[url]http://videos.videogameszone.de/v/a1BLBv1xvLQ/FIFA-11/Individueller-Jubel/[/url]

FIFA sem duvida, há muito que o PES deixou de ter domínio absoluto no que a simuladores de futebol diz respeito.

Quando a jogabilidade (comparada com a realidade) é tudo, só existe uma opção… PES!

É verdade que o FIFA versão PC estará igual às versões da Xbox e PS3?

Sim, é verdade. É este ano que vou deixar completamente o PES!

Em princípio compro o FIFA, tal como já faço desde o FIFA 08.