Project Natal

Project Natal is the code name for a “controller-free gaming and entertainment experience” by Microsoft for the Xbox 360 video game platform. Based on an add-on peripheral for the Xbox 360 console, Project Natal enables users to control and interact with the Xbox 360 without the need to touch a game controller through a natural user interface using gestures, spoken commands, or presented objects and images. The project is aimed at broadening the Xbox 360’s audience beyond its typically hardcore base. Project Natal was first announced on June 1, 2009 at E3 2009. Microsoft said that over a thousand software development kits began shipping to game developers that same day.

Though Microsoft has not officially announced any price or release date projections for Project Natal, it is expected to be released in late 2010. Project Natal will reportedly also serve as the basis for a “new” Xbox 360.

The name Project Natal follows in Microsoft’s tradition of using cities as code names. Microsoft director Alex Kipman, who incubated the project, chose to name it after the Brazilian city Natal as a tribute to his country of origin, and because the word natal means “of or relating to birth”, reflecting Microsoft’s view of the project as “the birth of the next-generation of home entertainment”.

In Wikipedia


O anúncio oficial
E3 2009: Project Natal Xbox 360 Announcement

O projecto Milo
Project Natal Milo Demo from E3

A Sony (PS3) também tem algo semelhante:


É diferente, o projecto da Sony parece mais com o Wii motion.

Por isso é que eu disse “semelhante” e não disse igual, mas já agora gostava que me explicasses as diferenças…

No da microsoft “The Controller Is you”, o da PS3 é muito, muito semelhante ao Wii motion da Nitendo.

O 2º video do primeiro post é sobre um projecto da Lionhead para a Xbox 360.

Eu diria que o Project Natal é um eyetoy muito melhorado.